![]() ![]() ![]() Not to mention building your own "map" can be very time consuming (i would suggest only building up the area's that are actualy viewable from the track to save much time, and system resources). Also the builder tools can be rather overwhelming to the novice and has a definate learning curve. The game is very limited out of the box if you just want to play and not realy get into the builder part of it. The bad thing in my opinion is the game itself doesnt come with many maps, though in the 2006 installment it had many more then the 2004 version, many are player made though and several are just promo's for the full payware versions. Kind of your own personal infinate multiple model railroads which you can make and then play in. The good thing about the game is you can make and/or download (payware or freeware) "maps" and is very customizable. The game itself was pretty stable on my system and i didnt encounter any major show stoping bugs or anything The main thing they need to do in my opinion is upgrade the graphic's engine as its getting a bit old and tired looking now, and has been around virtualy unchanged since i think the original trainz. I played it, its not to bad thought not a whole lot different from trainz 2004.
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